Jun 14, 2009, 02:38 PM // 14:38
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#1
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Pre-Searing Cadet
Join Date: May 2009
Location: Europe - Hungary
Guild: ReVo
Profession: Mo/
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Vanquishing with monk
I would like to ask for some help, i just want to start VQ ing all the areas, and because i dont realy have a mate with me, i would do it alone.
So if you can lend me some information about the best build for me (monk) for the heroes (i use discord now, but they sux sometimes, and i dont know what should they be [ healer discord, or whatever]) and the henches i should use too. Which areas are the hardests, the easiests, and so on.
Thanks for the help.
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Jun 14, 2009, 02:51 PM // 14:51
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#2
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Frost Gate Guardian
Join Date: Nov 2007
Profession: Rt/
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Team - Discord Spam
8-man areas for henchies: 2x Eles + Monk + Charge!-warrior (if possible)
6-man areas for henchies: Ele + Monk
You and your heroes should be the main dmg source. Go RoJ or AP. Gimmick yes I know, but the fastest yes.
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Jun 14, 2009, 03:13 PM // 15:13
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#3
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Krytan Explorer
Join Date: Mar 2008
Location: England
Guild: X Devils Rejects X
Profession: W/Mo
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OR if you don't want to smite, you could take Pain Inverter + Summon Ruby Fire Djinn.
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Jun 14, 2009, 05:01 PM // 17:01
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#4
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Academy Page
Join Date: Oct 2008
Location: United States
Guild: Pillars of the Earth [ROCK]
Profession: E/
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Don't forget to check out the PUGs and Grouping section of Guru. Lots of title hunters are looking for people to vanquish with and in some Tyrian 6-man explorable areas, you would much rather have a human with hero(es) as opposed to the level 10 henchmen. Also, if you are guildless, start seeking some high-end guilds that has a focus on title-hunting. Playing the game solo I believe should be the last option, and henchmen and heroes are not nearly as talkative or entertaining as real people.
((Though this seems off-topic, I feel that the problem here is you don't have anyone who wants to go with you as opposed to you wanting to do it alone, hence your comment of "because I don't really have a mate with me". Hopefully this gives a different route for you to choose from.))
P.S. My IGN at the side is my main character and I am a title hunter. If you ever want to vanquish, feel free to add me and whisper me in game. I'd love to help you get started and further my own title tracks as well.
Also, if what you want is to actually vanquish alone based on preference, then make sure to include some damage on your bar. It focuses the targets of henchmen and heroes a lot easier as opposed to healing and hoping they will focus fire. SABway and Discordway are both builds I suggest using for general vanquishing and Hard Mode.
Good luck vanquishing! ^^
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Jun 14, 2009, 06:22 PM // 18:22
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#5
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Frost Gate Guardian
Join Date: Mar 2009
Location: Florida
Guild: [Play]
Profession: D/
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Quote:
Originally Posted by aoeclald
in some Tyrian 6-man explorable areas, you would much rather have a human with hero(es) as opposed to the level 10 henchmen.
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they turn lvl20 in HM
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Jun 14, 2009, 06:41 PM // 18:41
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#6
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Wilds Pathfinder
Join Date: Feb 2009
Location: Guild Hall
Profession: R/
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go HB/RoJ/AP
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Jun 14, 2009, 06:51 PM // 18:51
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#7
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Academy Page
Join Date: Oct 2008
Location: Bielsko-Biała, Poland
Profession: R/
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Quote:
Originally Posted by Teknikaali
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Note: Do NOT use Charge! Warrior when VQ'ing Echovald Forest. Wardens of Earth with Churring Earth will kill you when Devona will shout it in the least expected moment.
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Jul 06, 2009, 11:26 PM // 23:26
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#8
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Lion's Arch Merchant
Join Date: Sep 2006
Location: IGN: Serial Experiments
Guild: Farm people, not drops
Profession: Mo/
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I'm working on my vanquishing title too, as a monk. I suggest joining different guilds looking for people willing to vanquish with you. Its the best way to meet people also interested in vanquishing, and when you offer to pop a set of 'cons', most people are more than willing to bring along their discords with you knowing that it'll be easier now, with you and cons, then with someone else later.
I've also 600/smite/ranger/mesmer some areas, such as the 4-man areas. also all of the Shiverpeaks. All you need is a ranger with QZ(to keep up Spell Breaker forever), forzen soil(to prevent res), and diversion(on the meser to stop monks from being a pain).
GL to you.
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Jul 08, 2009, 06:01 AM // 06:01
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#9
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Desert Nomad
Join Date: Dec 2006
Location: Domain of Broken Game Mechanics
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If you're willing to burn consets, vanquishing becomes easy to the point of not being worthy of serious discussion.
If you have problems with four-man areas, learn to micro your heroes.
As for build, AP caller with discord heroes is probably the most braindead/efficient. That said, I finished VQ over a year ago with standard balanced H/H team and had no problems, so build pretty much doesn't matter as long as you don't take something too shitty. This is PvE, after all.
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Jul 08, 2009, 07:31 AM // 07:31
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#10
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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AP
YMLaD
Finish Him!
Prot Spirit
Seed of Life
Aegis
Shield of Absorption
Optional
Basically you spend 80% of the time calling discord and maintaining aegis. If anything remotely threatening approaches your party you can fire off some well-placed prots, then get back to button mashing.
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Jul 10, 2009, 08:24 PM // 20:24
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#11
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Wilds Pathfinder
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Quote:
Originally Posted by FoxBat
AP
YMLaD
Finish Him!
Prot Spirit
Seed of Life
Aegis
Shield of Absorption
Optional
Basically you spend 80% of the time calling discord and maintaining aegis. If anything remotely threatening approaches your party you can fire off some well-placed prots, then get back to button mashing.
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I play a similar bar when running Discordway H/H. Basically the necessary damage to spike and fill the rest with extra layers of defense.
For Sabway I like to run RoJ, the minion wall usually stops enemies for some nice damage.
Mo/Me (12+1+1 Smiting, 12 Inspiration Magic)
RoJ
Arcane Echo
Assassin Support
YMLaD!
Finish Him!
Auspicious Incantation
Ether Signet
Castigation Signet
When teaming with other players, standard bars. Either WoH-hybrid, Healer's Boon, or Prot, all depends on team setup and party size.
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